Playstation 2 hacking questions and discussion not covered by another forum.
Offical PS2 Cheat Device Sites
Product: Code Breaker 2 $19.99
Support: Has Code Support, forums, online store
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comments- Great support and codes, User-Friendly, supports RAW code format, and...
Compatible Pen Drive FAQ v1.02
Pen Drives/ Flash pens/ JumpDrives
If you are upgrading from version 6 to higher. You must delete your code save or you will not have a complete code list from the Codebreaker disk.
If you are Upgrading from Version 7 to a version higher then...
Modchip Cheat Device Compatibity FAQ v1.0
This is a list of user feedback from the forums at http://www.ps2-scene.org
Chips that I (GMO) have Personally Tested Magic 3.1, DMS v2, DUO2 SE, and Crystal Chips. Maxtrix Infinity and Magic ICE by Szalay Lajos
Action Reply2 v1.0-v2.5...
Well the move was fun .. just another move anothere fix to the Database :)
Database will be moving once im done ..
NTSC U/C Database
Working on JPN Database
-=NTSC U/C Games=-
I've read about this thing, but am confused about on how to do it. I would like to make a Speed Modifier code for Dynasty Warriors 5, to slow down/speed up the execution for this game. So, if...
When i say AI hacking i meant how to make the AI do only that made.
Example in WWE 2009,
Lets say i let 2 wrestlers fights. How do i hack so that wrestler A could ONLY do one move which is slam.
I keep trying to find a tutorial on that but couldnt find any.
When I normally think of things that resets t0-t9 to 0, I think of "JR RA." "v0, v1, s0-s7, sp, gp, fp, ra, k0, and k1" are not reset to 0 when that happens. If that is correct thinking, does that occur just with Jump Return Operations? I'm mainly thinking of JALR. Does JALR reset things to 0...
All evidence suggests this, but I want to make absolutely sure.
When a jump or branch is executed, the line after it is executed first just before the jump or branch occurs. Is this the order:
sw 0, $0000(t5)
bne t5, t4, $000ffe80
addiu t5, t5, $0004
Just assume it branches a lot. It...
Probably already know but I found easier method for finding AR Max
Search for label scePadPortOpen
scroll down till you see "InvalidDCache|SyncDCache"
now scroll down again till you see the next jal "EIntr"
this is your address to make an AR Max mastercode ;)
Any chance anybody has the ability to fix this?
just add 2 and we have our Max Reserved Joker!
D02DB380 (that 0 should be 2) 0000????
The same method can you use with this labels:
I'm converting some codes for the game Harvest Moon:A Wonderful Life Special Edition (PS2/SLUS-21171). There is a rumor that the "Max money" code (posted below) quits working later in the game. This is because the code's address is said to move to a different address later in the game. It hasn't...
Yes this is a dumb question lol...
If I only dump 4mb instead of 7mb onto my mem card(cuz game has a 3mb patch)
Can I still combine them? Also will it properly dump it(as in after patch dump)?
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