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  • Jak 2

    Not done yet. I have NPUA80707 v01.00 av01.00.I intend to find the racing timers and whatever else if I have the time. Haven't got the OGP/COP part yet, just Artemis format.




    Invincibility And Can Never Lose
    0
    bungholio
    0 009915EC 4E800020
    /*
    You can never fail
    missions or anything like
    that with this, you will
    be forced to reload games
    and whatever else and can
    swim endlessly through
    water. It affects
    anything that is a loss,
    even things like being
    too far away from an ally
    even though that has
    nothing to do with your
    health.
    */
    #




    Invincibility But Can Still Lose
    0
    bungholio
    0 0099179C 60000000
    /*
    The same effects as the
    other one, except this
    one allows you to lose.
    Walking too far from your
    ally will trigger a loss,
    swimming too far into
    water and getting shot
    will still kill you, and
    other various things will
    trigger a loss.
    */
    #




    Damage Fully Refills Health
    0
    bungholio
    0 003F3A5C 38400050
    0 003F3A84 7C5C142C
    #




    Have All Weapons
    0
    bungholio
    0 0098136C 7FB6042C
    0 00981374 7C9D0428
    0 00981378 60840020
    0 0098137C 7C9D0528
    0 004AD1D8 7C430428
    0 004AD1DC 7D6B1378
    0 004AD1E0 7D630528
    0 004AD1E4 4800000C
    #




    Firing Fully Refills Ammo
    0
    bungholio
    0 003F6F3C D3DB0400
    0 003F6F4C 909B0400
    #




    Have Hoverboard
    0
    bungholio
    0 005C0C00 7FB6042C
    0 005C0C08 7C7D0428
    0 005C0C0C 60630400
    0 005C0C10 7C7D0528
    #




    Button Enable Code
    0
    bungholio
    0 00C03800 3FA00181
    0 00C03804 B27DF000
    0 00C03808 726B0110
    0 00C0380C 2B8B0110
    0 00C03810 409E000C
    0 00C03814 39600000
    0 00C03818 48000014
    0 00C0381C 726B0120
    0 00C03820 2B8B0120
    0 00C03824 409E000C
    0 00C03828 39600001
    0 00C0382C 48000014
    0 00C03830 726B0140
    0 00C03834 2B8B0140
    0 00C03838 409E000C
    0 00C0383C 39600002
    0 00C03840 48000014
    0 00C03844 726B0180
    0 00C03848 2B8B0180
    0 00C0384C 409E000C
    0 00C03850 39600003
    0 00C03854 997DF002
    0 00C03858 726B0102
    0 00C0385C A01DF004
    0 00C03860 B27DF004
    0 00C03864 2B8B0102
    0 00C03868 409E0018
    0 00C0386C 7F930040
    0 00C03870 419E0010
    0 00C03874 881DF003
    0 00C03878 68000001
    0 00C0387C 981DF003
    0 00C03880 89740007
    0 00C03884 4E800020
    0 00725F58 48C03803
    /*
    0001 = Select
    0002 = L3
    0004 = R3
    0008 = Start
    0010 = ^
    0020 = >
    0040 = \/
    0080 = <
    0100 = L2
    0200 = R2
    0400 = L1
    0800 = R1
    1000 = Triangle
    2000 = O
    4000 = X
    8000 = []
    */
    #




    Press L2 + \/ To Be Able To Use R1 To Freeze Everything For 5 Seconds
    0
    bungholio
    0 00B56650 7C6B0428
    0 00B56654 3FA00181
    0 00B56658 8BBDF002
    0 00B5665C 2B9D0002
    0 00B56660 3BA0FFFE
    0 00B56664 7C63E838
    0 00B56668 409E0008
    0 00B5666C 60630001
    0 00B56670 7C6B0528
    0 00B56674 7D6B0428
    0 00B56678 4E800020
    0 0075BB44 48B56653
    /*
    Requires the Button
    Enable code to be
    activated or nothing
    will happen when you
    press the buttons.

    L2 + ^ disables it.
    */
    #




    Press L2 + > To Be Able To Increase Game Speed With R1
    0
    bungholio
    0 00B56704 7C6B0428
    0 00B56708 3FA00181
    0 00B5670C 8BBDF002
    0 00B56710 2B9D0001
    0 00B56714 3BA0FFFB
    0 00B56718 7C63E838
    0 00B5671C 409E0008
    0 00B56720 60630004
    0 00B56724 7C6B0528
    0 00B56728 7D6B0428
    0 00B5672C 4E800020
    0 0075BE7C 48B56707
    /*
    Requires the Button
    Enable code to be
    activated or nothing
    will happen when you
    press the buttons.

    Everything will
    immediately start going
    at 2x speed, and if you
    hold R1 it will be insane
    speed.

    L2 + ^ disables it, but
    L2 + < or L2 + \/ will
    remove the 2x speed.
    */
    #




    Press L2 + < To Be Able To Hold R1 For Slow Motion
    0
    bungholio
    0 00C01B74 7C6B0428
    0 00C01B78 3FA00181
    0 00C01B7C 8BBDF002
    0 00C01B80 2B9D0003
    0 00C01B84 3BA0FFEF
    0 00C01B88 7C63E838
    0 00C01B8C 409E0008
    0 00C01B90 60630010
    0 00C01B94 7C6B0528
    0 00C01B98 7D6B0428
    0 00C01B9C 4E800020
    0 0075C3CC 48C01B77
    /*
    Requires the Button
    Enable code to be
    activated or nothing
    will happen when you
    press the buttons.

    L2 + ^ disables it.
    */
    #




    Can Jump In The Air With L2 + X
    0
    bungholio
    0 00B51570 7D6B1838
    0 00B51574 3FA00181
    0 00B51578 A3BDF000
    0 00B5157C 73BD4100
    0 00B51580 2B9D4100
    0 00B51584 409E0008
    0 00B51588 616B0001
    0 00B5158C 4E800020
    0 00261808 48B51573
    /*
    Requires the Button
    Enable Code or nothing
    will happen when you
    press L2 + X.

    Do not rapidly jump or
    you will go very high
    very fast.
    */
    #




    Any Vehicle Jak Is In Fully Refills Health From Damage
    0
    bungholio
    0 00C01B70 D01B0400
    0 00C01B74 83BC0044
    0 00C01B78 3C00349D
    0 00C01B7C 6000B721
    0 00C01B80 7F9D0040
    0 00C01B84 409E000C
    0 00C01B88 3C003F80
    0 00C01B8C 901B0400
    0 00C01B90 4E800020
    0 00AE2BD8 48C01B73
    #




    Any Vehicle Jak Is Not In Is Destroyed From Damage
    0
    bungholio
    0 00C01C60 83BC0044
    0 00C01C64 3C00349D
    0 00C01C68 6000B721
    0 00C01C6C 7F9D0040
    0 00C01C70 801B0400
    0 00C01C74 419E0008
    0 00C01C78 3C00BF00
    0 00C01C7C 4E800020
    0 00AE2BDC 48C01C63
    #




    Any Vehicle Jak Is In Is Invincible From Anything That Is Not Collision
    0
    bungholio
    0 00C196E4 83BC0044
    0 00C196E8 3C00349D
    0 00C196EC 6000B721
    0 00C196F0 7F9D0040
    0 00C196F4 4D9E0020
    0 00C196F8 F821FF01
    0 00C196FC 48AE7D0A
    0 00AE7D04 48C196E6
    #




    Press L2 + L3 To Toggle Being Able To Go Through Other Vehicles And Characters
    0
    bungholio
    0 00C038B8 3FA00181
    0 00C038BC 8BBDF003
    0 00C038C0 2B9D0001
    0 00C038C4 605D0000
    0 00C038C8 4D9E0020
    0 00C038CC F821FF81
    0 00C038D0 48802C42
    0 00C038D4 3FA00181
    0 00C038D8 8BBDF003
    0 00C038DC 2B9D0001
    0 00C038E0 605D0000
    0 00C038E4 4D9E0020
    0 00C038E8 F821FFB1
    0 00C038EC 48AC9A92
    0 00802C3C 48C038BA
    0 00AC9A8C 48C038D6
    /*
    Requires the Button
    Enable code to be on or
    nothing will happen when
    you press the button
    combo.
    */
    #




    Can Never Alert Officers
    0
    bungholio
    0 00A74CDC 4E800020
    0 00A7197C 4E800020
    #




    Time Does Not Decrease Between Checkpoints
    0
    bungholio
    0 0022966C 60000000
    0 002CA428 60000000
    0 00A02038 60000000
    /*
    Line 1 prevents the egg
    from vanishing when the
    timer runs out.

    Line 2 prevents it from
    randomly failing while
    the timer never decreases.

    Line 3 prevents the timer
    from decreasing.
    */
    #




    Target Practice Score Multiplier
    0
    bungholio
    0 00B51364 7C860428
    0 00B51368 1C84Z
    0 00B5136C 4E800020
    0 004C6074 48B51367
    [Z]000A=10x;0064=100x;03E8=1,000x;2710=10,000x[/Z]
    #




    All Targets Increase Score
    0
    bungholio
    0 00C196B0 7C6B1B78
    0 00C196B4 2F84FFFF
    0 00C196B8 419D0008
    0 00C196BC 1C84FFFF
    0 00C196C0 4E800020
    0 004C6078 48C196B3
    #




    Hoverboard Challenge Points Multiplier
    0
    bungholio
    0 00C196C4 3C00Z
    0 00C196C8 901B0408
    0 00C196CC C2FB0408
    0 00C196D0 EC5700B2
    0 00C196D4 EC21102A
    0 00C196D8 4E800020
    0 003F4298 48C196C7
    #




    Ally Health Never Decreases
    0
    bungholio
    0 00C196E0 828102F0
    0 00C196E4 3C602C09
    0 00C196E8 60631800
    0 00C196EC 7F941840
    0 00C196F0 409E0008
    0 00C196F4 39600000
    0 00C196F8 3A800000
    0 00C196FC 4E800020
    0 00367FEC 48C196E3
    #




    Turret Health Never Decreases
    0
    bungholio
    0 009C6998 60620000
    #




    Turret Never Overheats
    0
    bungholio
    0 009C5A74 38400000
    #




    Press L2 + L3 To Toggle Being Able To Go Through Other Vehicles And Characters
    0
    bungholio
    0 00C01BF8 7C2B1800
    0 00C01BFC 3D600181
    0 00C01C00 896BF003
    0 00C01C04 2B8B0001
    0 00C01C08 4C9E0020
    0 00C01C0C 2B930001
    0 00C01C10 4D9E0020
    0 00C01C14 48AE71A2
    0 00C01C18 7C2B1800
    0 00C01C1C 3C600181
    0 00C01C20 8863F003
    0 00C01C24 2B830001
    0 00C01C28 4C9E0020
    0 00C01C2C 48AE6D92
    0 00C01C30 7C2BE800
    0 00C01C34 3C600181
    0 00C01C38 8863F003
    0 00C01C3C 2B830001
    0 00C01C40 4C9E0020
    0 00C01C44 48802DBE
    0 00C01C48 7C2B1800
    0 00C01C4C 3FA00181
    0 00C01C50 8BBDF003
    0 00C01C54 2B9D0001
    0 00C01C58 4C9E0020
    0 00C01C5C 48803556
    0 00C01C60 3C600181
    0 00C01C64 8863F003
    0 00C01C68 2B830001
    0 00C01C6C 38777AC8
    0 00C01C70 4C9E0020
    0 00C01C74 48AC9D56
    0 00C01C78 62FD0000
    0 00C01C7C 4E800020

    0 00AE7140 48C01BFB /* Vehicles cannot be shot, but if they take damage you can still go through them. */
    0 00AE6BB0 48C01C1B /* Also required to be able to go through police vehicles. If disabled, you can fire a weapon without it messing with your vehicle. Turned it off and effect still worked except weapons didn't knock me around. */
    0 00802CEC 48C01C33 /* Go through normal vehicles, no response to my own gunshots. Doesn't function without the below line. */
    0 0080352C 48C01C4B /* Go through normal vehicles, no response to my own gunshots. Doesn't function without the above line. */
    0 00AC9AE4 48C01C63 /* Crashing into police vehicles, but not shooting them or taking their vehicles. */
    0 008035DC 48C01C7A
    0 00ACA098 48C01C7A
    0 00AE7230 48C01C7A
    /*
    Requires the Button
    Enable code to be on or
    nothing will happen when
    you press the button
    combo.
    */
    #
    I marked 1 line green for a reason. That line makes it so you can't shoot at other vehicles, but at the same time allows you to go through vehicles if they've taken damage. Collision with vehicles has had about 3 distinct things it reacts to differently. Police vehicles, non-police vehicles, and vehicles that have taken any kind of damage seem to have their own groups. 2 of the lines are for being able to go through undamaged police vehicles, 2 are for undamaged pedestrian vehicles, and 1 for going through damaged vehicles with the side effect being it also prevents you from being able to shoot them. If you want to completely avoid bumping into things, keep that green line on. If you want to be able to damage them, keep it off. If you want to be able to collide with police vehicles, remove either of the 2 lines for it. If you want to be able to hit undamaged pedestrian vehicles, remove either of the 2 lines for it.




    Baron Praxis's Helicopter's Ammo Fully Depletes From Firing
    0
    bungholio
    0 008F9CDC EC000028
    #




    Baron Praxis's Helicopter's Ammo Fully Depletes From Refilling
    0
    bungholio
    0 00907C38 38000000
    0 00907C3C 901B0400
    #




    Baron Praxis's Helicopter's Health Fully Depeltes From Any Damage
    0
    bungholio
    0 008F93BC 38600000
    0 008F936C 38600000
    #
    Last edited by bungholio; 2 days ago.
    Artemis Database December 4, 2017
    www.4shared.com/s/fk9McBekKca
    www.sendspace.com/file/6nm2bf

    Tutorials
    https://www.4shared.com/zip/MmXYCA9Eca/Tutorials_June_2_2017.html

  • #2
    Added some stuff for vehicles and found a code to allow you to not trigger officers to attack you. Getting the vehicle code to separate a vehicle Jak was in from other vehicles was a royal pain, I'm still not certain of how well it works but it worked fine for me. It might cause vehicles you jump into to explode because of tiny bumps trigger the code to kill them. As for the officers, I've stolen vehicles they are in and attacked them and they never pursue me or anything, it's just I saw a turret come out of the ground to shoot at me which wasn't anything much. You can hopefully use this stuff to take out other racers, but I haven't gotten far enough to test yet.

    I also have a thing for Jak's current position and a thing for the cursor in the secrets menu that might allow me to just have access to all secrets. I might use the position part to make the jumping code make you fly instead so you don't risk pressing it a few times too quickly and fly a billion miles into the sky.




    EDIT: Fixed code to make officers ignore you. Now ground turrets don't appear either.




    EDIT 4-22-2018 8:24 AM: Added code for the timer between checkpoints in the first checkpoint race thing I encountered. It will basically give you unlimited time between the checkpoints so you should be able to finish no matter what combined with ignoring the police and going through other vehicles with health regenerating from damage.


    EDIT 5-5-2018 5:54 PM: Modified the code for the timer between checkpoints. Previously while testing on a minigame where you need to find an egg hidden in the city within a certain time limit, the game would randomly fail you before the timer expired, and even if that didn't expire the egg would still vanish as if it had its own identical timer somewhere else in memory. It doesn't seem to randomly fail you any more, nor does the egg vanish after the normal amount of time and I was able to pick it up and complete the mission without issues..


    EDIT 5-5-2018 8:10 PM: Realized the invincibility code was preventing me from losing various things. The 1st mission with an ally leading you around wouldn't allow me to lose if I got too far away from him, and that forced me to reload my save data. I couldn't be killed in the water. I also noticed earlier there were a few other things like that but I can't remember what they were. Found another code for invincibility that should fix that if people need it.


    EDIT 5-6-2018 10:08 PM: Found a points modifier for the stunt challenge after you 1st receive the Hoverboard and go through the small tutorial. I have "0 00AF6F34 60000000 // 7D635850" listed for the timer but it's a worthless visual effect only at the moment.


    EDIT 5-12-2018 6:38 PM:
    ! Changed the 1st line of code for the code to have unlimited time between checkpoints, it should hopefully not randomly cause crashes whenever the game loads data.
    + Added 1 code to make turret health not decrease for the 1st level I encountered that needed me to go into the turret to shoot metal head eggs or whatever on buildings and walls.
    + Added 1 code to make the turret never overheat. It's not something you really need, all overheating does is decrease your firing rate to half, and the code prevents that.
    + Added 1 code for a points multiplier for the weapon target practice challenges. A value like 03E8 will give you gold very fast.
    + Added 1 code for the weapon target practice challenges points to always be a positive number. With this, you can now shoot pedestrians or other non-metal head enemies and they will increase your score instead of decrease your score.
    + Added 1 code for ally health to never decrease. Tested on the dude with that lightning orb gun thing, and on that lady Torn sends you to rescue a few missions later.
    /*
    I have mostly gotten the code to go through vehicles working, except I keep ending up with it somewhere breaking and always preventing you from either entering vehicles, crashing, or being unable to shoot other vehicles which is annoying. I've been dragging on it when I should have had it fully working by now.

    There was a line of code that prevented the HUD for the turret from shaking. I forgot where it was, and it didn't seem to matter much.

    Can't seem to find a timer for the 1st hoverboard stunt score challenge timer, I'm not sure how I kept missing it.
    */


    EDIT 5-13-2018 10:03 AM:
    + Added the code back in to toggle driving through vehicles without colliding with them. I had an extra test with the green part comparing 0x44(r28) to 349DB721 that allow me to shoot vehicles again if it wasn't a match, but then I was back to colliding with them again so I'm too lazy to continue trying to fix that tiny problem.


    EDIT 5-18-2018 7:21 PM:
    + Added 1 code to cause the boss Baron Praxis helicopter's ammo to fully deplete from firing a single shot at you.
    + Added 1 code to cause his ammo to also be reduced to zero from trying to refill his ammo. Normally the helicopter shoots at you a lot and his ammo meter decreases. Once his ammo meter fully depletes, he flies over to whatever thing and fully refills his ammo. With this, you'll see the meter fully refill, but once it is done it is set back to 0 ammo causing him to constantly go back for a refill making him an easy target.
    + Added 1 code to reduce the helicopter's health to 0 from any damage. For whatever reason, some times it didn't work if I attacked right away from reloading the area, but otherwise it worked by the 2nd shot. His health is divided into 3 separate bars, each with the value 10. The 1st and 2nd bars are covered by the 1st line of code causing them to be set to 0 from damage. The 3rd bar is weird because it is also 10, but instead subtracts 2 instead of 1 from each time you hit him, but the 2nd line covers that by also making it set the 3rd bar to 0 from any damage.
    /*
    These 3 codes might work for other various things with other bosses too, I haven't gotten far enough to test.

    The line I replaced for minigames like finding a hidden egg within a certain time limit might still cause crashes to the game, but it's a lot less crashes than before, and because it's unpredictable I'm not even sure if it is that code causing my random crashes every every few area loads, but it seems to happen in the same loading areas so it's likely the same part of the code causing the problem.
    */
    Last edited by bungholio; 2 days ago.
    Artemis Database December 4, 2017
    www.4shared.com/s/fk9McBekKca
    www.sendspace.com/file/6nm2bf

    Tutorials
    https://www.4shared.com/zip/MmXYCA9Eca/Tutorials_June_2_2017.html

    Comment

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